Minecraft guides 2020

Minecraft guides 2020 DEFAULT

This starter guide provides advice for players who do not know how to begin their Minecraft journey. It mainly teaches you what to do on your first day, so you can safely survive the first night.

Before reading this page, it's expected for players to have already bought and downloaded the game. You must create a new world before starting the tutorial.

Your character can die in this game, but if you aren't in Hardcore Mode, that doesn't end the game. Indeed, it's mostly an inconvenience. If you take enough damage to die, your things drop where you died, and your character respawns elsewhere. Initially this is near where you started (the "world spawn"), but using a bed lets you pick the spot.

Controls and interface[]

Main article: Controls

Minecraft is a sandbox game, in which your avatar wanders around in a world, collecting resources and using items. To get an advantage, you need to master the control system. If you are having trouble with it, you may want to start with a Peaceful Mode world to practice. Your world is made of blocks, mostly cubical. These blocks represent objects in the game, but their size also makes a standard measure of distance. This and many other pages talk in terms of, e.g., "five blocks away" (officially, each block is a one-meter cube). Your character can stand within a single block's space, and it stands a little less than two blocks tall. Time passes within this world; a game day passes in 20 real-world minutes. Nighttime is much more dangerous than daytime; the game starts at dawn, and you have 10 minutes of game time before nightfall. The primary purpose of this guide is to let you "find your feet" and get basic equipment and shelter before night.

This article mostly assumes you are playing on Java Edition or desktop versions of Bedrock Edition, where you use keyboard and mouse to interact with the game. The Controls page gives you a complete overview of all the controls.

This and other articles generally refer to controls by their default keys. Most of the controls can be changed in the game's options menu, by clicking on the one you want to change, and then pressing the key you want to use for that control. If you are already using that key for something else, then it turns red.

In Java Edition, when you start the game for the first time, a short in-game tutorial appears to explain the basics of how to move and look around.

When moving around the world and dealing with blocks and creatures in the world, there are four basic operations, each discussed below:

  • Movement in four directions, as well as looking upward and downward, jumping, and sneaking. Variations include sprinting and swimming.
  • As you move around, you occasionally see or produce items floating "loose" in the world. Interacting with those is simple: when you move close enough to them, they fly toward you and you automatically take them into your inventory (unless your inventory is full, see below). At the start of a game, just pick up every loose item you encounter. You may eventually find uses for them, and it takes a little while to fill up your inventory. You can also drop ("throw") items back into the world.
  • "Mining" or breaking blocks, which is the usual way to collect resources from the landscape. Usually a broken block drops one or more loose items. Attacking mobile creatures ("mobs") uses the same controls as breaking blocks, and they also drop loose items when killed. In general, attacking requires brief taps of the relevant control, while breaking blocks requires holding down the same control. Some blocks, such as tall grass, break instantly.
  • "Using" items or blocks. This is more complex, since it can apply to blocks in the world or to tools in your hand. The same controls are used for some interactions with creatures (such as shearing sheep or trading with villagers), but this is a matter for later days in the game.
  • Your character can also work with items in a GUI, especially managing your own inventory, crafting new items, and working with storage items such as chests. This uses the mouse and sometimes the keyboard differently, while you are focused on your inventory and/or a crafting task rather than the world around you.
Action Control
Move Forward W
Sprint/Swim (if in water) Double tap W or hold W and Control
Move Backward S
Move Left A
Move Right D
Jump Spacebar
Sneak/Crouch Left Shift
Move Camera Mouse (move your mouse up to look up)
Attack or Hit Left Click
Break (Mine) Block Hold down left mouse button
Use/Interact/Place Block Right Click
Open/Close inventory E
Throw/Drop Item Q
Pause/Menu Esc

Controllers, touchscreens, etc.[]

Again, most of this article assumes you are using keyboard and mouse, but here is a brief summary for other control methods such as game controllers or touchscreens:

Mining, attacking, and "using" items all require targeting a spot on the screen. Many versions of the game have a cursor in the center of the screen used for targeting, but touchscreens allow the player to tap on the screen to act as the targeting spot. Only blocks near you can be targeted, and you can tell a block is targeted by it having a box around it (or, in the case of touchscreens, being brighter). This selected area or block affects the way you use these actions. For example, using is based on what you are looking at and what is in your hand. Less obviously, the player's actions of attacking and mining also use this cursor or selector method. The buttons for both attacking and mining are always the same, but attacking is only a tap of the control while mining requires holding down the control. These actions may use up blocks and change tools that you are holding and also change depending on your held item. Any time this tutorial uses verbs describing in-game actions, you may want to test out that action using the controls page as a reference.

Movement[]

Moving the mouse (or trackball, for simplicity we refer to the mouse) forward and back causes your character to look upward and downward. Moving the mouse left and right causes your character to not just look, but turn in that direction, changing which direction is "forward". The keys moves your character left, forward, backward and right, respectively; note that none of these make your character turn around or even look in the direction you're moving. Be careful about moving to the sides or backward without knowing what's there, as you can fall off cliffs or otherwise run into danger! Looking around also lets you pick out individual blocks or creatures to interact with, see below. If you walk off the edge of a block to where there is no solid block, you fall. If you fall more than three blocks (and not into water) you take damage depending on the distance fallen. If you fall into water over your head, you can eventually drown unless you swim back to the surface, and if you fall into lava, you quickly burn to death!

Double-tapping and holding the "forward" key (again, by default), or pressing , while moving forward, causes you to sprint, running faster (but this consumes food more quickly). If you fall into water, the same keys let you swim around.

The lets you jump; you can jump one-and-a-quarter blocks high, and can also jump across a two block gap in the ground (four blocks if sprinting). By default, walking into a one-block-higher edge automatically makes you jump up to the new level, but there are still many situations where you need to jump upward. If you turn off Auto-Jump you need to explicitly jump up to higher terrain. If you fall into water (or lava!), this same key is how you move upward toward the surface, and jump out onto the shore.

The key makes you "sneak". While sneaking, your viewpoint gets a little lower, and you move more slowly. The benefit of sneaking is that you cannot fall off the edge of a block; in fact, you can sneak slightly over the edge of a block, to look at and interact with the side of the block you're standing on.

It is also possible for your character to crawl, but this is more complex; see the article "Crawling" for full details.

Breaking blocks and using items[]

Main article: Breaking

To interact with blocks, you need to move relatively close (within four or five blocks distance), and "focus" on the block by moving your cursor (the crosshairs) over the block you want to interact with.

Pressing the left button Mouse 1.svg hits whatever you are focused on. This is also how you attack animals or monsters later. Holding down the button on a block continues hitting it, eventually breaking it. This is generally how you collect materials from the world. Some blocks require particular tools to collect them, but the first two sorts of blocks you collect are likely wood and dirt (grass blocks count as dirt), and both of those can be gathered with your bare hands. However, even these can be collected more efficiently with proper tools (such as an axe for wood and a shovel for dirt), and soon you can make some for yourself. Generally when you start a world, the first thing you should do is to find some trees and break a few blocks of wood out of their trunks ("punching wood"). Once broken, the blocks drop as loose items, which you can move toward to collect. Holding something that isn't a tool (say, the block of wood or dirt you just picked up) still counts as "bare hands". Other things seen around you, such as tall grass or flowers, still count as blocks despite not being square, but they don't necessarily "drop themselves" when hit. For example, tall grass usually drops nothing, but sometimes drops seeds, which you can later plant to grow wheat for making bread to eat.

The right button Mouse 2.svg is more complex: This is the "Use" command, with effects that depend not only on what you're pointing at, but on what you're holding. There are special blocks (such as the "crafting table" discussed below) which open a GUI when used, but if you are not pointing at one of these, you just use whatever you currently hold. There are various tools that are used for their respective purposes, but at first you're probably holding a block of wood or dirt, and the "use" of a block is to place it down into the world. Simple blocks like these can be placed on any surface of a block that's already in the world, but more complicated blocks such as flowers can be put only in particular places (e.g. the top of a grass or dirt block). If you are pointing at a block that does have its own use, but you want to place a block on it (instead of, say, opening the GUI for a crafting table), you can "sneak" while placing the block.

When you eventually encounter a villager or a wandering trader, you can also right-click on them to buy and sell items.

Combat[]

Main article: Combat

Surviving in Minecraft often requires a knowledge of the game's combat mechanics. There are two combat systems that exist in Minecraft – the system in the Java Edition and the system in all other versions. In Java Edition, without a tool in the player's hand, any attack deals 1 health point (♥) of damage. In Bedrock Edition, a bare-handed attack deals 2 health points (♥) of damage. Tools in general do a great deal more damage, and do more damage the higher their tier. In general, swords do make the best weapons, followed closely by axes. Pickaxes do less damage, and shovels do the least. Hitting a creature with a sword uses up 1 point of its durability, while using any other tool uses up 2 points of the tool's durability. When a creature is hit, it turns red for a half second, marking its "invulnerability period". A second attack in this time does no damage.

The combat mechanics for non-Java platforms are simple: While three blocks away or closer to an animal, monster, or other players, the player can attack that entity by clicking the attack button while their cursor is over the entity. Clicking speed does not affect the combat, instead, a player's skill in combat is based more on their hit accuracy. The basic tools from above each deal multiple hearts of damage when the player attacks an entity while holding that tool.

In the Java Edition, a slightly different combat system is used. To attack any animal, monster, or other players, the player still must have the cursor hovering over the entity and be within three blocks of the entity when they press the attack button. However, after attacking, the weapon enters a brief "cooldown" period, indicated by the position of the weapon in the player's hand, and also by an icon in the hotbar. This happens even if you missed, or if the target was still invulnerable for a previous attack! Different basic tools have different cooldowns between hits. If the player attacks while still in a cooldown period, the attack deals much less damage, making it more important to aim your attacks. In Java Edition, axes do far more damage per hit than swords, but their cooldown period is much longer, giving them lower overall damage than swords over time. They also still wear out twice as fast as a sword.

In addition to attacking, the player can also block attacks with the shield. (Crafting a shield requires first obtaining an iron ingot, so it's unlikely to get one for your first day.) A shield completely negates any damage when it is raised with the Mouse 2.svg right mouse button. In Java Edition, a shield can be temporarily disabled if attacked with an axe.

Items and inventory[]

Picking a loose item up is as simple as walking over or near the item. To drop the item in your hand (see below), use the "throw" key, which defaults to . The item gets tossed two or three blocks in the direction you are looking. In multiplayer, you can use this to give an item to another player — just throw the item toward them and they naturally pick it up. You can also drop items or stacks of items using the Inventory GUI, discussed below.

Pro tip: On standard keyboards, the key is right next to the movement keys. This makes it very easy to accidentally throw away the item you're currently using, which may be a valuable tool. Many players prefer to change the "throw/drop" function to another key, such as or . All of these controls and more can be viewed by pressing Esc -> Options -> Controls.

Main article: Inventory

From the start of the game, you can see nine special inventory slots, called your "hotbar", but you also have more slots which are normally hidden. As you pick up items, the first few appear in your hotbar slots, but once those are full, they go into the 27 slots of your main inventory. At any given time, one of your hotbar slots is "selected", and the item in that slot is considered to be "in hand". (You can see your item in hand in front of you.) You can press keys through (or use a mouse-wheel if you have one) to choose which hotbar slot is active, thus you can quickly switch among up to 9 handy tools or other items.

Multiple items of the same type usually "stack", showing a number indicating how many of them there are. Most items stack up to 64; other items (like chicken eggs) stack only to 16. Weapons, tools and armor are more individual, and do not stack at all. When you use, place, or throw items from a stack, you generally use one item at a time, counting down the stack.

To get at the rest of your slots (and the beginnings of crafting), press to open your personal inventory. (This also announces your first advancement or achievement; you can safely ignore all such announcements.) This is your first GUI ("Graphical User Interface") and shares many features with the other GUIs encountered in the game:

  • Your cursor no longer controls your view. Instead, you use it to pick up and drag items among various slots. Left-click picks up or drops an entire stack; right-click picks up half of a stack or drop one item at a time. There are more complex options, see the "Inventory" article linked above for details.
  • Opening a GUI does not pause the game, but while you are attending to the inventory you can see only a little bit of the world around you. Be careful about fooling with your inventory while monsters are around! On the Java Edition, opening any GUI also allows you to switch away from Minecraft and to another desktop window, without pausing the game.

Looking to the right, you can see an image of your inventory screen. There is a little image of your character, showing their current appearance. Left of that image are four slots for any armor you are wearing -- these can each contain only an appropriate armor piece, for helmet, chest, legs, or feet. (This guide does not discuss armor.) Just to the right is a slot marked with a shield, which is your "offhand slot". This one can actually contain almost any item, but most common is indeed a shield (which isn't available on your first day). If you are wearing a shield, you can use it with the same "use" key as for other items -- in general, you can "use" any item in your offhand, as long as neither the item in your main hand nor the block you are looking at has a "use" feature.

Below these are the 27 slots of your main inventory. You can drag items around from these slots to your hotbar and back, armor pieces can be moved to and from their armor slots, and items can be dragged to the personal crafting grid, about which more below. Dragging items completely out of the GUI's rectangle and releasing them there drops the items into the world, much like the key (or whatever you rebound that to), but it is easier to drop a whole stack this way.

The hotbar and main inventory add up to 36 slots for general storage, which is the limit for how much a player can carry around and transport on their person. There is no sense of "weight" or encumbrance for items; a player moves at normal speed regardless of how full their inventory is, or what particular items they are carrying. (It is a running joke that a player can bounce around while carrying what "should be" hundreds of tons of stone and/or metal.) If your inventory becomes completely full, you cannot pick up new items, although you may still be able to pick up more of any stackable items that you already have.

Crafting[]

Main article: Crafting

Also on your inventory screen is a 2×2 arrangement of squares. This is your inventory crafting grid. Here you can take some of the items you've collected and turn them into new items. Below the crafting grid is the Recipe Book icon, which provides assistance with remembering and using crafting recipes (see its page for full details). You do not actually need to use the Recipe Book, but for a beginning player, it can be very helpful in finding out what your options are, and even for advanced players, it adds a bit of convenience. In general, you learn new recipes automatically when you pick up (or craft) a key item for the recipes in question. Actually crafting an item certainly gets you its recipe, if you somehow didn't learn it by picking up the ingredients.

When starting a game, your first craft typically involves two steps: First, take a single log of wood and put it in the crafting grid. The output slot then shows a stack of four matching wooden planks, which you can then take. Then take those planks and put one in each of the crafting grid's four slots. The output slot then shows a crafting table, which you should take, put on your hotbar, and place down in the world to begin more advanced crafting. Having placed the table, you can right-click on it ("use", as above) to open a UI similar to your inventory, but with a 3×3 crafting grid. This lets you do many more recipes; you can also use it for any recipe you could craft in your inventory, but the larger crafting grid allows many more possibilities. Notice that the crafting table also has a Recipe Book icon, as do several other crafting blocks you encounter later in the game. Any of these recipe books show only the recipes that apply to its block. So your inventory's recipe book shows only 2×2 recipes, but the crafting table's recipe book shows all of its crafting recipes. Similarly, the furnace's recipe book shows smelting recipes, and so on.

Having set up a crafting table, your next step should be to make some sticks; you can actually do that in the 2×2 crafting grid in your inventory, the recipe is two planks arranged one over the other. (Remember: as long as a recipe can fit in a 2×2 space, you can craft it in your own inventory.) Having a stick unlocks the recipes for your first tools, discussed below. (Note: A stick is not a club! Using it to hit something is no better than using your bare hands.) When you are done with your crafting table for the moment, you can break it like any other wooden block: Your bare hands can do, but it is much quicker to break it with an axe, which you might have just crafted.

Tools and swords[]

The basic tools the player can acquire come in multiple tiers based on your materials, and they include the pickaxe, the axe, and the shovel, for mining, respectively, stone-type, wood-type, and dirt & sand-type blocks. The fourth tool is the hoe, which is a little different — it is mostly used later, as part of farming, but can also be used to more quickly break some lightweight blocks such as leaves. swords are similar to tools, and come in the same tiers, but these are used for attacking animals or monsters rather than breaking blocks. The six tiers are Wood, Stone, Gold, Iron,Diamond, and Netherite, but for the first day you are limited to wood, stone, and possibly iron. Higher tier tools break blocks faster and last longer, and swords do more damage. For pickaxes in particular, many blocks require a minimum tier for you to collect them: Wooden pickaxes can collect stone and coal ore, but iron ore requires at least a stone pickaxe, and more advanced ores (again, unlikely on your first day) require at least an iron pickaxe. Gold is a special case; it probably isn't relevant for your first day, but don't make gold tools, swords, or armor — they are weak and fragile. If you happen to find golden items in chests, you can use them as long as they last.

Once you have sticks, the Recipe Book for the crafting table includes recipes for the wooden tools. The wooden pickaxe lets you harvest cobblestone, and once you have that, you get the recipes for stone tools. Later, iron or gold ingots, and diamonds, likewise appear in the recipes for those tiers. That said, all the recipes for each tool follow similar patterns, making a little picture of the tool in the crafting grid, and different tiers vary only in the material used. For wooden tools, any combination of planks can be used. If you can't immediately find stone, you might want to make other tools out of wood; once you upgrade to stone or iron, you can always use the wooden tools for furnace fuel.

Be thrifty with your first few iron ingots. The "Second Day" tutorial has more information, but briefly, the most important things to make first are a shield, an iron pickaxe, and a bucket. After that you can move on to an iron sword, other tools, and eventually iron armor.

Here are the recipes for the first three tiers of pickaxe, followed by the stone and iron versions of the other tools and swords:

Mine stone/iron and craft:

Overview[]

First day[]

Main article: Tutorials/Your first 10 minutes

For the first day, you have just a few basic objectives:

  • Look around to see what your environment is, and if necessary go someplace else. (See "Biomes" below for more details on this.)
  • Acquire resources and tools: Get wood, make wood tools (at least a pickaxe), use that to get cobblestone, make stone tools.
  • Get coal (or make charcoal) to make torches, and find or make a shelter for the night.
  • Optional goals include:
    • Killing animals for meat
    • Killing sheep in particular for wool to make a bed
    • Breaking tall grass to collect seeds, and perhaps tilling the edge of a pond or river to start a wheat farm.
    • Collecting some iron ore if you spot some near the surface. You will need to acquire a stone pickaxe first.

As the first day begins, you need to collect logs. First, you should look around for trees, and go toward any you find, and break their trunks by "punching wood" as discussed above. You need to collect at least 5-8 logs for your first round of tools and items you need immediately. You should make more a little later, but a few tools now make collecting more wood go much more quickly. As discussed above, the first thing to make is a crafting table, followed by a few sticks. The first tool you should craft is a wooden pickaxe (3 planks in the top 3 slots, and 2 sticks down from the middle plank). Crafting other wooden tools is not recommended, as you can quickly get cobblestone and make stone tools.

If any stone blocks are exposed close by, you can mine them with your new pickaxe to collect about 20 blocks of cobblestone. This is the amount you need to create every basic tool needed for this tutorial: a stone sword, pickaxe,axe, shovel and a furnace. If you are efficiency minded, just mine 3 blocks of stone with your wooden pickaxe, immediately make a stone pickaxe and mine the rest of the stone with it, as it is about twice as fast. While you're doing this, keep an eye out for coal ore, and mine any you find. Depending on the position of the stone blocks, mining them might well make you a mini-cave to spend the night in, otherwise keep an eye out for possible places to lair up.

Once you have a stone axe, you should try to get more logs as time allows; extra logs are useful in many ways, such as building, crafting, securing your base and much more. If you have difficulty finding coal, you definitely want an extra dozen or more logs to make charcoal! With coal or charcoal, you can make torches (coal/charcoal above a stick on the crafting grid) for the night.

Optional goals: While you're doing this, break any tall grass you pass and collect any seeds that drop (but don't waste time on this), and once you've got a sword or an axe, kill whatever food animals you pass, especially sheep (up to 3 of them), collecting whatever they drop. (Not all animals are food animals: Only pigs, sheep, cows, chickens and rabbits drop meat. Horses, llamas, foxes, wolves, cats and bees are all best left alone for now.) Don't spend too much time chasing down animals though: a few pieces of meat are plenty, and for wool, you only need 3 pieces of the same color. If you happen to spot some iron ore, wait until you've got your stone pickaxe, and then mine that too.

If you are next to a river or an ocean, you might want to get some fish for food.

Sours: https://minecraft.fandom.com/wiki/Tutorials/Beginner%27s_guide

There’s not much to say that hasn’t been said already about how big of a game Minecraftis. And after arriving on our smartphones, it’s fan base has widened even more. This survival RPG is the first thing that comes to mind when talking about a massive open-world classic. Today we’ve made a step-by-step guide for beginners who want to experience the perfection of Minecraft but don’t know where to start.


Minecraft Tips and Tricks

1. Find & Cut Trees

Minecraft Beginners Guide

You need wood for almost everything you start crafting. For beginners, we suggest and guide your first step should be to find trees and gather wood in Minecraft. Trees are the most common item in the whole world and are sure to be found nearby your spawn location. These are briefly of six types namely:

  • Oak
  • Spruce
  • Birch
  • Jungle
  • Dark Oak
  • Acacia

Now, you don’t need a specific kind, just cut the one that is nearby.

2. Craft Planks from the Wood

Once you have acquired enough wood (minimum 3), open your inventory by pressing the three little dots at the bottom of your screen. Select the crafting menu which is shown as a small brown box on the right side.

Select the wood that you just cut and place it on any of the four boxes. You will see that these are converted into four ‘wood planks‘. These planks will be used in another step in the future.

3. Build a Shelter

This is the single most important thing for your survival in the game. As you begin your journey in the world of Minecraft, we suggest you as a guide to first build your shelter before anything else. As the game follows a proper time. During nightfall, one should be safe from all the mobs (explained in Step 6) to save themselves from dying.

Your first shelter should be made of dirt. This is basically the stuff that you are standing on. Break these blocks by pressing and holding on the screen till the required time and you’ll automatically pick them up if nearby.

For a simple 5x4x3 house, you need about 60 blocks of dirt. Anyone with a simple idea about constructing a hollow box will manage to build this without any problem.

4. Hunt for Food

Minecraft Beginners Guide

Food is the most important factor for your survival as this will help you replenish your health and will make sure you can run. A small meter alongside your health bar is the hunger meter. If empty, it will affect your health and sprint speed.

To make sure you are active and healthy you need to hunt for food. There are many animals in the game which are harmless and can be hunted for meat. Like

There are ways to stay vegan too by staying alive on apples that can be found on trees or bread that can be stolen from chests in nearby villages (explained at Step 9).

5. Make a Crafting Table

A crafting table basically unlocks the ability to craft items by combining two or more materials of the different or the same kind. To make a crafting table you need:

4 wood planks (any type)

Open the crafting menu from the inventory as explained before and place these four planks on the four boxes. Take the crafting table and place it into your inventory.

6. Craft a Bed

As George R. R. Martin said, “The night is dark and full of terrors“. When the sun sets, the mobs which are creatures that would kill you if you’re seen by them, come out. The common ones are:

  • Zombie
  • Skeleton
  • Spider
  • Creeper
  • Enderman
Minecraft Beginners Guide

There are many other types of mobs too but for now, just remember that you need to stay away from them. Crafting a bed enables you to fall asleep at night and skip it.

To craft a bed, you need wool. The only way of getting wool is by killing a sheep that can be found nearby. Kill 3 sheep to acquire 3 wool and 3 wood planks of any type if you don’t have them already.

Open the crafting table and you’ll see a 3×3 grid where you need to add three wool and three planks in a row to craft a bed. Once crafted, select the bed from your inventory and place it inside your shelter.

7. Keep Mining

As the name of the game goes, mining is your primary profession and the game is filled with many precious materials to explore and caves to conquer. Some of these useful materials in the sequence of rarity are:

  • Stone
  • Coal
  • Iron
  • Emerald
  • Obsidian
  • Lapis Lazuli
  • Redstone
  • Gold
  • Diamond
Minecraft Beginners Guide

The perfect way to begin mining is to simply start digging nearby in a stepwise manner for easy exit and entry. Now to acquire these materials and reduce the time to dig, one needs to craft a Pickaxe.

To craft a wodden pickaxe,(there are other types of pickaxe too but one should not care about them at the moment)you need 3 wood planks and 2 Sticks. To craft a stick simply put two wodden planks together to acquire 4 of them.

8. Craft a Torch and a Door

These two don’t really have a necessity to be crafted but having them helps a lot to improve and smoothen your shelter.

To craft a Torch, mine coal (minimum 1) and a stick. Fuse them together in the crafting table to make a torch. This will help you to see in dark places while you’re mining or inside your shelter to lighten it up

In order to craft a Door, take 6 wooden planks and fuse them column-wise in the crafting table, this will remove the problem of breaking your shelter’s wall every day.

9. Locate nearby Villages

Minecraft Beginners Guide

The game might seem lonely at times with you only being the one with brains, but thankfully the creators of the game have made villages that spawn randomly on your map.

These villages have villagers and they can actually be of some great use if you learn the trading system in the game properly. Here is a brief description of the types of Villagers and what you can expect as the deal that they would offer to you.

  • Farmer – Will trade Emeralds for a crop (wheat, potato, carrot, beetroot)
  • Cartographer – Will trade a map for Emeralds
  • Librarian – Will trade an enchanted book for Emeralds and a book
  • Fisherman – Will trade Emeralds for Bread
  • Leatherworker – Will trade amour for Emeralds
  • Weaponsmith – Will trade weapons(sword) for emeralds

Now, remember that the deals and types of villagers to be found in a village is completely random so travelling to a new village every time is a great strategy. Also, villages have chests inside their houses which can be looted for some useful items.

10. Travel and Explore

Minecraft Beginners Guide

Staying at the same place as your shelter will get boring in a few days. Minecraft’s map is roughly 7 times that of our planet Earth and should be explored as much as possible.

There are different landforms/biomes in the game namely:

  • Plain
  • Forest
  • Beach
  • Snow
  • Desert

All have their own composition of rocks and animals and, changing where you have your shelter will keep the game fresh for you.

A small tip for beginners is to keep a portable shelter in your inventory which should include enough blocks, a door, a bed, and a pair of the torch.


Conclusion

Simply just following these ten steps won’t be enough and to actually experience the game one should do what they actually enjoy doing. Whether it’s to gather materials and build a dream house, or to explore the landscapes and the caves for treasures and rare materials while fighting the creatures that await them.

Minecraft Beginners Guide

Minecraft is too vast a game to actually be completely discussed in a single guide. It has so many things to it that, one can write a guide of a thousand words just to explain one aspect of the game.

Obviously, we would be more than willing to provide a guide on Crafting, Hunting, Treasure Locations, and any other thing on Minecraft. Just drop a request in the comments below and I’ll make sure to come up with a guide on that topic.


We hope that you will find this MinecraftBeginner’s Guide useful. For more Mobile Gaming news and updates, join our WhatsApp group or Discord server. Also, follow us on Instagram and Twitter for quick updates.

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Minecraft guide - everything you need to know so you can boss the blocks and become a master builder

Having a Minecraft guide to hand can really help you out, whether you're planning on constructing your own world within the game or just going on an adventure. It's been around for a long time now and has expanded into many different facets, so keeping on top of all the different options and understanding how everything works can be tricky, and that's why we're here to help by getting you up to speed on all the required Minecraft knowledge.

It's a blocky world that's spent well over a decade developing, expanding, and evolving into the game it's become today. There's an endless array of options and things you can do to change the appearance, the mechanics, and how the game works. Heck, you can even play it as the developers intended if you really want to. There's much more to Minecraft than just building though, so if you want to get the most out of it then follow our Minecraft guide for all the information you need to get crafting.

Play for free

There's dozens of versions of the game available on pretty much every platform imaginable, and now you can even play Minecraft for free in your browser. It's a fairly basic rendition without many of the features, but if you're on a tight budget or looking for a quick distraction then there's no better price than free.

Commands and cheats

If you want to fully take control of your created world, then using Minecraft commands and cheats will let you do just that. We've got all the codes you need so you can teleport, set the time and weather, spawn items and entities, and a whole lot more.

Best servers

If you want to experience whole new adventures in blocks, then visiting the best Minecraft servers can transport you to worlds inspired by Grand Theft Auto, Pokemon, Game of Thrones, and more.

Realms

If you want to manage your own personal multiplayer server for up to ten players, then Minecraft Realms lets you build and play with friends in private games. With a Realms Plus subscription you also get regular content drops of new maps, character skins, and mini-games to check out.

Best seeds

Seeds determine the layout of the land in your world, and different environments can completely change your gameplay experience. We've gathered the best Minecraft seeds so you can explore a giant mansion, survive a shipwreck on an island, or any number of other adventures.

Best mods

If you want to tweak the actual gameplay mechanics for a different experience, then installing the best Minecraft mods will let you rework how the game functions. Choices include introducing fresh biomes, new wild animals, and even sending you into space.

Best shaders

If you want your game to look as great as possible, then installing the best Minecraft shaders will help you achieve this. Make your water shinier, add light rays and lens flares, improve shadows, and generally turn your worlds into visual masterpieces that are a feast for the eyes.

Best skins

Every player will be familiar with Steve and Alex, the default skins in the game, but sometimes you want to mix things up with new characters. The best Minecraft skins let you do this, so you can become mighty Thanos, Jedi warrior Yoda, and even Homer Simpson – d'oh!

Best texture packs

Bored with how the standard blocks and objects look in your world? Then install some of the best Minecraft texture packs and you can add in flowing grass, rippling water, and even photorealistic trees.

Nether

If you're thinking of delving down into the underworld, then we've got details on how the Minecraft Nether update has made some changes to the way things work below. We can also show you how to get Minecraft Netherite and what to do with it, including how to craft Minecraft Netherite tools and a full set of Minecraft Netherite armor.

Enchanting

If you want to improve your weapons and items, then applying Minecraft enchanting to them will give them a significant boost. Our guide will show you how to construct an Enchanting Table, and configure it to get the highest level of enchantment possible.

Build the best house

Setting yourself up with a great Minecraft house is very important, as it provides you with a safe refuge away from any creatures and a place to store all of your hard-earned gear and treasure. Plus, you can show off your creative flair by making your home as impressive as you like.

Tame a fox

If you've spotted one of these nocturnal creatures in your world, you may be wondering how to tame a fox in Minecraft, so we've got all the details on how to make them your new furry pals.

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 300 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.

Sours: https://www.gamesradar.com/minecraft-guide/
Minecraft Beginners Guide - Part 1 - Tools, Weapons, Food and Surviving

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Guides 2020 minecraft

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STARTING A NEW WORLD! - The Minecraft Guide Episode 1 (Season 3 - 1.16.2 Lets Play)

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Now discussing:

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