Mass effect maps

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Mass Effect Wiki Guide

While Mass Effect only requires you to visit 7 Systems in order to complete the game, there are 34 more Systems you can visit, all with their own Discoveries to make and many with worlds to explore in the Mako. You'll want to visit these worlds as they offer great amounts of opportunities to get XP, credits and loot from.

You can start exploring the galaxy as soon as you finish "Citadel: Expose Saren" and are able to depart the Citadel. However you won't have access to every Cluster or System right off the bat: several of them require you to complete one of the four main Mission Worlds first (Therum, Feros, Noveria and Virmire), and some only unlock after you've filled up enough of the Paragon or Renegade meters.

Every System in Mass Effect

In This Wiki Guide

Mass Effect

Mass Effect

RPG set 200 years in the future in an epic universe, in a vast galactic community in danger of being conquered by a legendary agent gone rogue.
Sours: https://www.ign.com/wikis/mass-effect/Galaxy_Map_Guide

Mass Effect 1: All The Maps (With Everything Marked)

Mass Effect Legendary Edition has been a smashing success, with newcomers discovering one of the best universes in video game history and veterans reliving everything they loved about the games so many years ago. The inclusion of the entire trilogy with all of the DLC and at a price well below what modern hot releases are going for makes this a slam dunk for the gaming community as a whole.

RELATED: Mass Effect 1: How To Get The Best Ending

But remembering all of the great innovations also comes with the pain of going through a few outdated systems. Especially in the first Mass Effect, where all the maps come with a short legend that misses many important details. The series was much more focused following this experiment, but this experiment still exists. That's alright, it's actually a lot of fun to drive around the Mako, players just need to know where to go. And never fear, each of these explorable planets and moons will have the full map right here.

Agebinium

  • 1- Mission objective (mine entrance)
  • 2- Salvage
  • 3- Mako location
  • 4- Turian Insignia
  • 5- Corpse
  • 6- Beryllium
  • 7- Magnesium
  • 8- Samarium

Altahe

  • 1- Salvage
  • 2- Rachni
  • 3- Asari Writings
  • 4- Mission objective (engineering outpost)
  • 5- Samarium
  • 6- Gold

Antibaar

  • 1- Mission objective (geth outpost)
  • 2- Salvage
  • 3- Prithean Data Disc
  • 4- Thresher Maw
  • 5- Magnesium
  • 6- Mercury
  • 7- Lithium

Be careful of that Thresher Maw, the encounter has been enhanced and is far more difficult in the Mass Effect Legendary Edition.

Asteroid X57

  • 1- Mission objective (fusion torch)
  • 2- Mission objective (fusion torch)
  • 3- Mission objective (fusion torch)
  • 4- Mission objective (Balak's location)
  • 5- Survey station
  • 6- Mission objective (body)
  • 7- Grenades
  • 8- Construction Camp
  • 9- Mission objective (body) & salvage
  • 10- Transmitter
  • 11- Radio
  • 12- Mission objective (body) & survey station
  • 13- Mission objective (body) & survey station

The fusion torches can be shut off in any order, but Balak's location won't be available until after they are shut off. The four bodies are part of a secondary mission that won't be given until partway through the main mission, but the bodies can be discovered earlier and will count toward mission completion.

Binthu

  • 1- Mission objective (research facility)
  • 2- Mission objective (research facility)
  • 3- Salvage
  • 4- Mission objective (research facility)
  • 5- Prothean Data Disc
  • 6- Palladium
  • 7- Uranium

Casbin

  • 1- Geth
  • 2- Salvage
  • 3- Salarian ID Tag
  • 4- Mission objective (geth outpost)
  • 5- Gold
  • 6- Uranium
  • 7- Samarium

Chasca

  • 1- Mission objective (building)
  • 2- Mission objective (building)
  • 3- Mission objective (building)
  • 4- Salvage
  • 5- Prothean Data Disc & salvage
  • 6- Plutonium
  • 7- Palladium
  • 8- Beryllium

Chohe

  • 1- Mercenaries, salvage, & corpse
  • 2- Asari Writings (x3) & salvage
  • 3- Salvage
  • 4- Mission objective (building)
  • 5- Thresher Maw
  • 6- Plutonium
  • 7- Mercury

Edolus

  • 1- Salarian ID Tag
  • 2- Mission objective (Thresher Maw)
  • 3- Salvage
  • 4- Polonium
  • 5- Palladium
  • 6- Lithium

Eletania

  • 1- Monkeys (incorrect location)
  • 2- Salvage
  • 3- Mission objective (mine entrance)
  • 4- Monkeys (incorrect location)
  • 5- Mission objective (crashed probe)
  • 6- Monkeys (incorrect location)
  • 7- Prothean ruin (vision)
  • 8- Palladium
  • 9- Gold

The Prothean Ruin here is a key piece of lore and the key to unlocking the vision is Sha'ira's trinket. Several incorrect groups of monkeys are located on the map, but this can be helpful for those looking to stack renegade points by killing the groups. The correct monkey is inside the mine, but can only be found after interacting with the crashed probe.

Klensal

  • 1- Mission objective (building)
  • 2- Crash Site
  • 3- League Of One Medallion
  • 4- Salvage
  • 5- Platinum
  • 6- Beryllium

The Crash Site is an official map location, but there is nothing to salvage or loot here.

Luna

  • 1- Savage
  • 2- Mission objective (building)
  • 3- Turrets
  • 4- Turrets

RELATED: Mass Effect 1: How To Dig Up All Of The Dirt On Banes

Maji

  • 1- Mission objective (building)
  • 2- Turrets
  • 3- Turian Insignia
  • 4- Odd Skull
  • 5- Salvage
  • 6- Magnesium
  • 7- Beryllium
  • 8- Thorium

The Odd Skull can be investigated for experience and some unresolved lore in the Mass Effect universe, but it is not tied to loot or a mission.

Mavigon

  • 1- Salvage
  • 2- Salarian ID Tag
  • 3- Salvage
  • 4- Mission objective (building)
  • 5- Cobalt
  • 6- Gold

Metgos

  • 1- Salvage
  • 2- Turian Insignia
  • 3- Mission objective (escape pod)
  • 4- Mercury
  • 5- Thorium

Nepheron

  • 1- Thresher Maw & Salvage
  • 2- Salarian ID Tag
  • 3- Mission objective (building)
  • 4- Salvage
  • 5- Thorium
  • 6- Platinum
  • 7- Beryllium

Nepmos

  • 1- League Of One Medallion
  • 2- Rachni
  • 3- Rachni
  • 4- Salvage
  • 5- Salvage
  • 6- Mission objective (mine entrance)
  • 7- Mission objective (listening post)
  • 8- Titanium
  • 9- Palladium
  • 10- Uranium

The mine entrance is inaccessible until first defeating the rachni at the listening post and interacting with the NPC at that location.

Nodacrux

  • 1- Thorian Creepers & salvage
  • 2- Turian Insignia
  • 3- Salvage
  • 4- Mission objective (building)
  • 5- Gold
  • 6- Cobalt

Nonuel

  • 1- Thresher Maw
  • 2- Mission objective (building)
  • 3- Thresher Maw
  • 4- Salvage
  • 5- Asari Writings & League Of One Medallion
  • 6- Titanium
  • 7- Samarium

As one of the very few glitches in the game as of this writing, the Samarium does not appear on the map even after surveying the location. It's just southwest of the mission objective and is visible on the mini-map while in the Mako.

Ontarom

  • 1- Turian Insignia
  • 2- Salvage
  • 3- Mission objective (building)
  • 4- Gold
  • 5- Palladium

RELATED: Mass Effect: How To Leave The Citadel

Presrop

  • 1- Salvage
  • 2- Turian Insignia
  • 3- Crash site
  • 4- Salvage
  • 5- Mission objective (building)
  • 6- Tresher Maw
  • 7- Mercenaries
  • 8- Gold
  • 9- Uranium

The crash site has nothing to salvage, so don't explore too hard. The nearby corpse has a Turian Insignia, but that's technically a different marker on the map.

Rayingri

  • 1- Corpses
  • 2- Salvage
  • 3- League Of One Medallion
  • 4- Mission objective (geth outpost)
  • 5- Salvage
  • 6- Polonium
  • 7- Thorium
  • 8- Titanium

Sharjila

  • 1- Asari Writings & salvage
  • 2- Mission objective (building)
  • 3- Salvage
  • 4- Thorium
  • 5- Uranium
  • 6- Magnesium

Solcrum

  • 1- Asari Writings
  • 2- Salvage
  • 3- Mission objective (building)
  • 4- Thorium
  • 5- Uranium
  • 6- Magnesium

This moon is inaccessible until defeating the rest of the outposts in the Armstrong Nebula.

Trebin

  • 1- Transmitter tower
  • 2- Salvage
  • 3- Mission objective (camp)
  • 4- Mission objective (mine entrance)
  • 5- Thresher Maw
  • 6- Turian Insignia
  • 7- Plutonium
  • 8- Uranium

Tuntau

  • 1- Salvage
  • 2- Asari Writings
  • 3- Mission objective (building)
  • 4- Lithium
  • 5- Mercury

Consider bringing Wrex along when exploring this planet as the mission objective here relates to his Family Armor. It can be given to him back in the Normandy but there is some special dialogue when he's here in person.

Xawin

  • 1- Mission objective (building)
  • 2- Geth
  • 3- Turian Insignia
  • 4- Camp
  • 5- Thresher Maw
  • 6- Salvage
  • 7- Corpse
  • 8- Palladium
  • 9- Cobalt
  • 10- Irridium

The camp has a device inside of it that will reveal all of the mineral nodes on the map.

NEXT: All Mass Effect 1 Choices That Carry Over To Mass Effect 2

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These maps will show you all the marked/unmarked/hidden spots of all the places in the planet. I think these maps can be useful for those who want to beat the game again with discovering everything on the planets, (like main assignment, artifacts, minerals, thresher maw, etc.) when some people who don’t have much time to explore every inch or study the planet in-game . . . 😉
🔘 Manual :
No. Planet/Satellite/Asteroid
Location : Cluster | System – Assignment : Main Assignment
Planets/Satellite/Asteroid names are sort by alphabetically
Location : Voyager Cluster | Amazon System – Assignment : UNC: Espionage Probe
Planet index :
Mine entrance (UNC: Espionage Probe)
Mine exit to mercenary camp and Mako (UNC: Espionage Probe)
Scavenger corpse – human male (UNC: Turian Insignias)

Location: Styx Theta | Acheron System – Assignment : UNC: Listening Post Theta
Planet index :
Listening Post (UNC: Listening Post Theta)
Anomaly (UNC: Asari Writings)

Location : Horse Head Nebula | Fortuna System – Assignment : UNC: Hostile Takeover
Planet index :
Engineering outpost (UNC: Hostile Takeover)
Turian Wreckage (UNC: Turian Insignias)
Crashed Probe (salvage) — requires average Electronics skill

Location : Armstrong Nebula | Tereshkova System – Assignment : UNC: Geth Incursions
Planet index :
Geth outpost (UNC: Geth Incursions)
Crashed probe (salvage) — at least required medium Electronics skill
Prothean ruins (UNC: Prothean Data Discs)
Wreck, corpses, and Thresher Maw

(Bring Down the Sky - DLC)
Location : Exodus Cluster | Asgard System | Terra Nova – Assignments: X57: Bring Down the Sky, X57: Missing Engineers, X57: Avoid the Blasting Caps
Planet index :
Fusion torch, surrounded by blasting caps that are effectively anti-tank mines
Main transmitter, when repaired, displays survey stations on the area map
Main Facility, its advisable to visit main facility at the end of the exploration
Survey Station 1, & Body of C. Hymes
Survey Station 3, & Body of G. Mendel
Vehicle wreckage. Body of T. Slajs (salvage)
Construction camp, Several fuel tanks nearby
Explosives cache, Full of grenade storage boxes
Location : Voyager Cluster | Yangtze System – Assignment: UNC: Cerberus
Planet index :
Research facility (UNC: Cerberus). Guarded by 2 Turrets
Research facility (UNC: Cerberus). Guarded by 2 Turrets
Prothean pyramid (UNC: Prothean Data Discs)
Research facility (UNC: Cerberus). Guarded by 2 Turrets

Location : Armstrong Nebula | Hong System – Assignment : UNC: Geth Incursions
Planet index :
Geth outpost (UNC: Geth Incursions)
Geth encampment, Guarded by 3 Geth Heavy Turrets
Crashed probe (salvage) — required any Electronics skill
Beacon (UNC: Locate Signs of Battle)

Location : Maroon Sea | Matano System – Assignment : Investigate SamplesUNC: Colony of the Dead
Planet index :
Civilian building (UNC: Colony of the Dead)
Civilian building (UNC: Colony of the Dead)
Science facility (UNC: Colony of the Dead)
Prothean pyramid and dig site (UNC: Prothean Data Discs) (salvage)
Space Cow (Shifty Looking Cow)

Location : Hades Gamma | Cacus System – Assignment : UNC: Besieged Base
Planet index :
Underground complex (UNC: Besieged Base)
Abandoned camp (UNC: Asari Writings ×3 and salvage)
Crashed satellite, salvager corpse and mercenaries

Location : Artemis Tau | Sparta System – Assignment : UNC: Missing Marines
Planet index :
Missing marines and Thresher Maw (UNC: Missing Marines)
Mummified salarian (UNC: Locate Signs of Battle)
Crashed probe (salvage) — required master Electronics skill

Location : Attican Beta | Hercules System – Assignment : UNC: Lost Module
Planet index :
Downed recon probe (UNC: Lost Module) The "song" associated with the rachni can be heard in this general area
Mineshaft with Space Monkeys (UNC: Lost Module)

Location : Hades Gamma | Dis System – Assignment : UNC: Hostile Takeover
Planet index :
Syndicate hideout (UNC: Hostile Takeover)
Crashed escape pod (not salvageable)
Mummified salarian (UNC: Locate Signs of Battle)
Crashed probe (salvage) — required Hard Electronics skill

Location : Local Cluster | Sol System | Earth – Assignment : UNC: Rogue VI
Planet index :
Training ground with three dual turrets (UNC: Rogue VI)
CCCP Luna 23 (salvage) — requires average Electronics skill
Four Alliance Heavy Turrets, they don't shut down after the assignment is completed
Four Alliance Heavy Turrets, they don't shut down after the assignment is completed
The "song" associated with the rachni can be heard here
Location : Armstrong Nebula | Vamshi System – Assignment : UNC: Geth Incursions
Planet index :
Geth outpost (UNC: Geth Incursions)
Crashed probe (salvage) — requires moderate or high Electronics skill
Ancient debris (UNC: Turian Insignias)
Five Geth Heavy Turrets are spotted along the road leading to the outpost

Location : Gemini Sigma | Han System – Assignment : UNC: Hostile Takeover
Planet index :
Syndicate hideout (UNC: Hostile Takeover). Contains three Alliance Heavy Turrets
Engine debris (salvage) — requires medium Electronics skil
Mummified salarian (box) (UNC: Locate Signs of Battle)
Abandoned camp (salvage) unlocked crate and hardened crate

Location : Argos Rho | Hydra System – Assignment : UNC: Distress Call
Planet index :
Escape pod (UNC: Distress Call)
Crashed probe (salvage) — requires medium Electronics skill
Turian wreckage and corpse (UNC: Turian Insignias)

Location : Voyager Cluster | Columbia System – Assignment : UNC: Hades' Dogs
Planet index :
Underground facility (UNC: Hades' Dogs)
Crashed probe (salvage) — requires Advanced Electronics skill
Mummified salarian (UNC: Locate Signs of Battle)

Location : Styx Theta | Erebus System – Assignment : UNC: Listening Post Alpha
Planet index :
Listening post (UNC: Listening Post Alpha)
Rachni infested mine (UNC: Listening Post Alpha) (not accessible before receiving coordinates from Lt. Durand)
Mining camp (salvage). The "song" commonly associated with the rachni can be heard here
Safebox (UNC: Locate Signs of Battle)

Location : Maroon Sea | Vostok System – Assigment : Investigate FacilityUNC: ExoGeni Facility
Planet index :
ExoGeni facility (UNC: ExoGeni Facility)
Ancient wreckage (UNC: Turian Insignias)
Crashed ship and Thorian Creepers
Abandoned camp and Thorian Creepers (salvage). The "song" commonly associated with the rachni can be heard here
Space Cow (Shifty Looking Cow)

Location : Hades Gamma | Plutus System – Assignment : UNC: The Negotiation
Planet index :
Warlord's outpost (UNC: The Negotiation)
Crashed probe (salvage: High Electronics)
Mercenary outpost (UNC: Asari Writings, UNC: Locate Signs of Battle) (salvage)

Location : Kepler Verge | Newton System – Assignment : UNC: Dead Scientists
Planet index :
Underground science facility (UNC: Dead Scientists)
Turian corpse and wreckage and Space Beetles (UNC: Turian Insignias)
Space Cow (beware a Shifty Looking Cow might steal your credits) 🐮

Location : Hawking Eta | Century System | Klendagon – Assignment : UNC: Major Kyle
Planet index :
Biotic commune's compound (UNC: Major Kyle)
Wrecked Mining Vehicle (not salvageable)
Ancient debris (UNC: Turian Insignias)

Location : Armstrong Nebula | Gagarin System – Assignment : UNC: Geth Incursions
Planet index :
Overrun research outpost (UNC: Geth Incursions). The "song" associated with rachni can be heard here, halfway up the beacon-marked slope
Crashed probe (salvage) — requires medium Electronics skill
Abandoned camp (salvage) unlocked crate
Crashed escape pod (UNC: Locate Signs of Battle)
The "song" associated with the rachni can also be heard in this general area

Location : Artemis Tau | Macedon System – Assignment : UNC: Asari Diplomacy
Planet index :
Stronghold (UNC: Asari Diplomacy)
Crashed probe (salvage) — required average Electronics skill
Abandoned camp and asari capsule (UNC: Asari Writings) and crate up the hill to the north (salvage). South-east of the camp, there is an abandoned tent
The "song" associated with rachni can be heard here

Location : Armstrong Nebula | Grissom System – Assignment : UNC: Geth Incursions
Planet index :
Geth Headquarters (UNC: Geth Incursions)
Asari capsule (UNC: Asari Writings)
Crashed probe (salvage) — required medium Electronics skill

Location : Hades Gamma | Antaeus System – Assignment : UNC: Missing Survey Team
Planet index :
Survey camp (UNC: Missing Survey Team)
Crashed probe and Scavengers (salvage) — required master Electronics skill
Transmitter tower and unsalvageable probes
Turian wreckage (UNC: Turian Insignias)
Mine entrance (UNC: Missing Survey Team)
The "song" associated with rachni can be heard here

Location : Argos Rho | Phoenix System – Assignment : Wrex: Family Armor
Planet index :
Pirate base (Wrex: Family Armor)
Crashed probe (salvage) — required master Electronics skill
Asari capsule and corpse and pyramid (UNC: Asari Writings)

Location : Horse Head Nebula | Strenuus System – Assignment : UNC: Privateers
Planet index :
Privateer base (UNC: Privateers) Guarded by 4 Alliance Heavy Turrets
Geth beacon (ambush by 4 Geth Armatures)
Turian wreckage (UNC: Turian Insignias)
Abandoned camp (reveals minerals locations)
Corpse and Destroyed Vehicle
Debris (salvage) — required hard Electronics skill
The "song" associated with the rachni can be heard here

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Mass Effect 3 - Normandy: Galaxy Map (1 Hour of Music \u0026 Ambience)

Nastya doesn't need a guard. She needs you. Please.

Maps mass effect

Flax and, and lay looking at the ceiling, listening to the same quiet melody of Winamp, thinking, making a plan, but nothing came to mind. But what happened to the setra. Roofing felts because the parents left, roofing felts vodka, or whatever they drank, they got strong. Such, one might say, an exemplary girl, and she behaves like that. You can, of course, tell your parents, they will fix everything quickly, but what is it all the same.

Mass Effect Trilogy - Extended Galaxy Map Theme (HD)

And on the street, and in the store, and in your own home. If you do not get drunk in smoke, do not run around the edge of the roof and do not play badminton there, there is no danger. As quiet as possible in the city, deserted, warm. That day everything went according to the usual scenario.

I spread a blanket on my makeshift beach, took off my sundress.

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Tickling sensation from kissing my uterus with the head of my new lover's penis swollen in me it became simply unbearable, there was no desire to pretend further, but. I could not ask him to stop teasing me and finally start fucking me. I was dying of shame, from the fact that I myself wanted to be fucked, my girl was stretched to the limit and whined sweetly in anticipation of jolts.



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